![]() NES owners were subjected to a ropey platformer loosely based on the events of the arcade title, while the Amiga received a relatively authentic recreation of the coin-op version.Īn off-the-wall sequel Dragon's Lair 2: Time Warp was released in 1991 to similar fanfare, although the FMV craze was beginning to ware thin at this stage due to the rise of home consoles. ![]() The home ports varied in their quality and faithfulness. The allure of Princess Daphne and the wow factor of the game's visuals saw those hitting adolescence at the time pump Dragon's Lair machines with every coin they could get their mitts on, and its success paved the way for countless home conversions. The budget allowed only one professional voice actor to join the project, narrator Michael Rye so Daphne's vocals were supplied by the head of the firm's Clean-up Department, Vera Lanpher, and Dirk was voiced by film editor Dan Molina. There were high hopes for laserdisc gaming in the early 1980s, with some heralding it as the saviour of the industry, but Dragon's Lair epitomised both the graphical potential and gameplay limitations of the medium.ĭespite these limitations, the game remains hugely influential, with the quick time event it introduced going on to become a staple of modern gaming, used to great effect in series such as Shenmue and God of War.Īlthough its Hollywood production values suggest otherwise, Dragon's Lair was developed on a shoestring budget of just $1 million and took seven months to make.ĭeveloper Advanced Microcomputer Systems could not afford to aid the characters design, so they based Princess Daphne on photographs from issues of Playboy magazine (and it certainly showed). ![]() Once the movement cues for each scene had been memorised, this glorified cartoon could be completed in less than 20 minutes, meaning it offered little in the way of replay value. The game was little more than trial-and-error and a test of memory, making it more of a spectator sport than a satisfactory gameplay experience in its own right.
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